World Cup 2026

One nation. An empire to win.

Create a league with friends. Get a Founder Nation. Open loot packs as it plays. Lock your champions before the knockouts. Then conquer the world.

How it works

Build, lock, conquer.

01

Create a league

Start a private league for 8 friends. Everyone gets a Legendary Founder Nation drawn from the top 12 tournament seeds. Your founder is the only nation that generates loot packs.

02

Open loot packs

Each group-stage match your founder plays unlocks a new pack. Open them to acquire nations. Weaker empires get rarer odds — the ultimate catch-up mechanic.

03

Lock & conquer

Before the knockouts, lock 2 nations to protect. Unprotected nations enter a global redistribution pool. Then conquer the knockout bracket.

The Conquest Phase

Keep your champions. Or steal someone else's.

Once the group stage ends, every knockout match becomes a battle between empires. Here is how the Conquest phase works, plain and simple.

Locking your teams

Before the knockouts begin, you choose 2 nations to lock. Locked teams are safe — nobody can take them from you, no matter what. Every other nation you own is unprotected and can be contested.

Point spreads

Every knockout match has a point spread — basically a head-start for the weaker team. If you own the underdog and they cover the spread (or win outright), you win the matchup. It makes lopsided games competitive for empires.

Keep the winner

If both competing nations in a knockout match belong to the same player, nothing changes — they simply keep the winner and advance. No risk, no reward. It is the safest path.

Steal the loser

If the nations belong to different players, the winner stays with its owner, but the loser gets absorbed by the winner's empire. That means if your nation wins, you take your opponent's losing nation for the rest of the tournament.

Bottom line: Winning a matchup lets you steal the loser's nation. Losing costs you that nation. Spreads give underdogs a fighting chance. The player with the biggest empire when the final whistle blows wins the league.
The game

One tournament. Many empires.

Every player starts with one nation. As the tournament progresses, you expand your empire through packs and conquest.

  • 16 Founder Nations drawn evenly across all players
  • Hidden power ratings & rarity-tier loot packs
  • Interactive world map showing every player's empire
  • Lock 2 nations before knockouts; redistribute the rest
  • Conquest mode: winners absorb the losers
Live empires
World Map
Jordan
founder · France
5 nationspwr 87
Casey
founder · Brazil
4 nationspwr 84
Riley
founder · Argentina
3 nationspwr 81
Sam
founder · Uruguay
2 nationspwr 76

Ready to conquer?

Sign in, create a league, and claim your nation.